In counterpoint to the [over]expressiveness of the previous post, a succinct SFPC retrospective.
Languages Used
- C (for the Arduino)
- C++ (for openFrameworks)
- Brainfuck
- GLSL
- Postscript
- Python
- Javascript
- Clojure/Clojurescript
- Nodebox
- Puzzlescript
Workshops I’ve Taught
- Git and Github
- Command-Line Funtimes
- Internet of Things Week in the Critical Theory of Tech
- d3, design + datavis
Projects I have made so far
Projects I am in the midst of
- Don’t Touch: the Friendbot Video | Code
- Eat Me: Needs more levels!
- Data Monster: A d3.js–emitting domain specific language
Projects I still want to make
- Particle Words: Use video input and vector fields in openFrameworks to reveal words in a particle field