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In counterpoint to the [over]expressiveness of the previous post, a succinct SFPC retrospective.

Languages Used

  • C (for the Arduino)
  • C++ (for openFrameworks)
  • Brainfuck
  • GLSL
  • Postscript
  • Python
  • Javascript
  • Clojure/Clojurescript
  • Nodebox
  • Puzzlescript


Workshops I’ve Taught

  • Git and Github
  • Command-Line Funtimes
  • Internet of Things Week in the Critical Theory of Tech
  • d3, design + datavis


Projects I have made so far


Projects I am in the midst of

  • Don’t Touch: the Friendbot Video | Code
  • Eat Me: Needs more levels!
  • Data Monster: A d3.js–emitting domain specific language


Projects I still want to make

  • Particle Words: Use video input and vector fields in openFrameworks to reveal words in a particle field